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Department of Systems Engineering : Combat Simulation Lab

Combat Simulation Lab

DSE is home to state-of-the-art technology that allows students to visualize and build models of their products.
 
Under the management of CSM(R) Wayne Batterson, the Combat Simulation Lab provides faculty and cadets the opportunity to investigate a wide range of interdisciplinary, systemic issues and to apply simulation software to visualize and test projects from the classroom and research.
 
Infantry Warrior Simulation (IWARS): IWARS is a constructive, agent based, force on force combat simulation focused on individual and small unit dismounted combatants and their equipment used to asses operational effectivness across a sprecrum of missions, environment and threats.
 
Joint Conflict and Tactical Simulations (JCATS): A constructive simulation model designed to handle large scale exercises with the capabilities of handling large counts of entities-internal and external-to include their equipment. JCATS provides the capabilities of building systems and proving analytical output through batch run simulated exercises. The model provides a good source of an After Action Review Tool.
 
One Semi-Automated Force (OneSAF): OneSAF is a next generation, entity-level simulation that supports both Computer Generated Forces (CGF) and Semi-Automated Forces (SAF) applications. This enables it to support a wide range of U.S. Army brigade and below constructive simulations and virtual simulators. OneSAF is currently being integrated by the SE Core program as the replacement SAF for virtual trainers such as Aviation Combined Arms Tactical Trainer (AVCATT), Close Combat Tactical Trainer (CCTT) and the Common Gunnery Architecture (CGA) and will serve as the basis for subsequent modernization activities for simulators across the U.S. Army. OneSAF was built to represent the modular and future force and provides entities, units and behaviors across the spectrum of military operations in the contemporary operating environment.
 
VBS2: Is a commercial off-the-shelf game-based training platform, incorporating a high-fidelity virtual environment, scenario and mission editors, AAR and a powerful development suite. Soldiers move in a shared, immersive, first person environment that supports mounted and dismounted operations. The system provides ground and air vehicles, small arms and vehicle mounted weapons, communications, and interactive opposing forces of the contemporary operational environment, including improvised explosive devices. War fighters learn to anticipate and respond to tactical situations by practicing existing and developing tactics, techniques and procedures. Trainers and leaders use VBS2 to rehearse tactical missions and conduct AARs of training sessions using easy-to-use authoring tools integrated in the simulation.
 
In addition to classroom and cadet use, our lab services projects with our clientele iincluding U.S. Army PEO STRI. Below is a list of some of the projects our Cadets and Staff and Faculty have been involved with.
  • XM25: We currently have a mock-up of the XM25 in our Lab which used IWARS and VBS2 in the simulation model.
  • Cooperative Engagement (ORCEN /U.S. Army PEO STRI Project: The idea of this project was to mount a video feed in an Apache (Longbow) allowing the pilot situational awareness through the UAS's video camera. Enabling the Apache pilot a better ground to air communication when executing a cooperative engagement mission. The simulation model used for this project was VBS2.
  • Cooperative Engagement (ORCEN /U.S. Army PEO STRI Project: The idea of this project was to mount a video feed in an Apache (Longbow) allowing the pilot situational awareness through the UAS's video camera. Enabling the Apache pilot a better ground to air communication when executing a cooperative engagement mission. The simulation model used for this project was VBS2.
  • Base Camp Development (Fort Leonard Wood, Mo./ORCEN Project) This project was to integrate a simulation model in their student curriculum to assist the students in a hasty base camp (FOB) with the potential growth of a 600-man base camp. The simulation model used for this project was VBS2.
 
Additionally, our Combat Simulation Lab is used for summer training programs such as Science Technology Engineering Math (STEM) Outreach and Summer Leaders Seminar Program (SLS).
 
 
 
Department of Systems Engineering
Mahan Hall
West Point, NY 10996
All Systems GO!